
A | 《The Duskbloods》是一款由From Software制作并发行的动作角色扮演游戏,将于2026年内发售,登陆Switch 2平台。 (ECNS) -- A B2B matchmaking event for Uzbek export enterprises was held from Wednesday to Thursday in Urumqi, northwest China's Xinjiang Uygur Autonomous Region. The event brought together 23 quality Uzbek export enterprises and 50 Xinjiang-based companies engaged in import-export, cross-border e-commerce and trade circulation, focusing on commodity trade and industrial collaboration to deepen bilateral industrial and supply chain cooperation. During the event, Uzbekistan's Mingboshi Ceramics Co., Ltd. signed a strategic cooperation agreement with Xinjiang Zhongzhi Digital Technology Co., Ltd. to jointly build a demonstration project for China-Uzbekistan building materials trade cooperation, facilitating the regular entry of high-quality Uzbek products into Xinjiang and their distribution across China. The matchmaking event also featured one-on-one B2B negotiations, where Chinese and Uzbek business representatives held in-depth discussions on procurement agency, brand distribution, bonded exhibition center tenancy and joint online operations, finalizing multiple cooperation agreements. Ding Guochong, chairman of Xinjiang Zhongzhi Digital Technology Co., Ltd., said the event not only showcased Uzbek specialty products but also helped Chinese enterprises and local Xinjiang products reach markets in Central Asia. The Urumqi Bonded Exhibition and Trading Center currently houses products with over 17,000 items from nearly 80 countries, and introduces new products at a rate of nearly 15% each month. In the first half of this year, sales exceeded 13 million yuan (about $1.81 million), with cumulative foot traffic surpassing 120,000. The event was hosted by the Ministry of Investment, Industry and Trade of the Republic of Uzbekistan and organized by the Urumqi Bonded Exhibition and Trading Center and Xinjiang Zhongzhi Digital Technology Co., Ltd. (By Tang Yuxian)
。 随着《The Duskbloods》即将推出,这也将成为FromSoftware紧随《艾尔登法环:黑夜君临》后的又一部多人在线游戏,对于一家以打造单人游戏体验而闻名的公司来说,连续推出两款多人游戏多少显得有些奇怪,而近日,From Software社长、游戏总监宫崎英高在接受IGN采访时也回答了这一问题。 IGN询问道:“从《艾尔登法环:黑夜君临》到《The Duskbloods》,连续制作两款多人游戏,背后是否存在更广泛的动机?你之前提到,只是因为积累了大量想法,并且希望将它们付诸实践。那么,这是否代表了FromSoftware未来的发展方向?这又意味着什么?”对此,宫崎英高回复表示:“归根结底,我们的动机始终只是制作一款自己想玩的游戏,去做一些我们一直想做的东西。

B | 正如你刚才提到的,这一次确实有很多积累下来的想法,我希望能够将它们融入一款游戏中。” “说到《艾尔登法环:黑夜君临》,其实很有意思,因为我们从来没有制定过什么宏大的计划来让这两款游戏——《艾尔登法环:黑夜君临》和《The Duskbloods》——恰好前后脚发售。

C | ”“它们由不同的总监负责,只是两款游戏的构想恰好都发展成了多人游戏。这并不意味着我们是在通过某种重大声明告诉大家:‘这就是我们未来计划采取的发展方向’。我们依然非常重视单人内容。这只是碰巧发展成了现在这样的情况。

D | ” “就我个人而言,制作这样一款多人游戏非常有趣。这并不是我们经常做的事情,所以我们很期待看到玩家们的反应,并听取他们的反馈。

E | 不过,你投入大量时间长期制作一款多人游戏之后,反而会让你更加渴望再次制作一款单人游戏,就好像这种创作经历满足了某种需求,结果反而更想回去做单人游戏了。

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